You will lose only one wager if the shooter rolls that number before a seven. If the shooter rolls a seven, you will win every single don't come bet on all numbers, all at once. Also, you can keep placing don't come wagers and can have multiple 'point' numbers on the board at one time. The round ends for the don't pass bet when the point is thrown, but on the don't come bet, your chips will still remain in play even after the round has ended. If this happens, the goal is to have the shooter throw a 7 before the point number. If the shooter throws a 4, 5, 6, 8, 9, or 10, the chips will move from the come line to whichever number was thrown, almost like a 'secondary point' number. The player wins if the shooter throws a 2, 3 or 12 and losses when the dice lands on 7 or 11. The rules are exactly the same as the don't pass line. Once a point is established, players will have access to this bet and can place chips on the don't come bar on the table layout. First, this bet starts by having the shooter make a come out roll. It also has great odds and is one of the most popular bets in the game. This bet is very similar to the don't pass bet.
Payout Odds Table For All Craps Bets Dice Probability Odds and Combinations